video gaming

  1. April 16, 2024

    New U-M study explores video game addiction rates

    Using data from a top video game streaming service, Stephen M. Ross School of Business researchers are challenging preconceived notions of high addiction rates in the video game-playing community.

  2. November 5, 2013

    Computer & Video Game Archive celebrating five years of growth

    The U-M Library’s Computer & Video Game Archive opened with 10 games and little fanfare in 2008 has grown to house 5,000 titles and 20 gaming stations, and serves as both an academic and recreational resource.